Reward artwork guidelines

This article explains the dimensions and formats recommended for rewards, venues, badges and tiles when using a White Label Loyalty interface.

If you're building your own interface, the dimensions of your artwork are determined by your own interface's design and the instructions here are not relevant to you.

About reward artwork

Artwork can be added to several resources in the Loyalty Engine:

  • Reward artwork, representing individual rewards

  • Reward category artwork, representing individual reward categories

  • Badge artwork, representing individual badges

  • Tier artwork, representing individual tiers

  • Venue artwork, representing individual venues

  • Tile artwork, used on Content, Points and Banner tiles

You can use the Loyalty Console to upload artwork directly or supply a direct link to the artwork stored on your own servers.

Designing your reward artwork

A common question we get is "what dimensions and format should our designers use for artwork in WLL?".

Well, the answer to that is it depends on the context in which your artwork is shown to end-users – and that depends on whether you are building your own interface and integrating it with our API, or using one of our pre-built white label interfaces.


Artwork for self-built interfaces

If you're building your own interface, the dimensions for your artwork are up-to you. It's determined by your own user interface design.

You might show reward artwork as a 1:1 square, or a 4:3 or 16:9 rectangle. Your UI designer is ultimately responsible for deciding how each resource (reward, venue, badge etc.) is presented in your user interface.

Guidelines

Keep the file size small

Try to use JPG files where possible (if transparency isn't needed), and aim for a file size of no greater than 200kb. Whilst you can upload bigger files, this can increase load times and result in a bad experience for your users.

Consider where the artwork is used

Only one piece of artwork can be assigned to each resource, so consider carefully the various contexts in which the artwork may be shown. For example, you might show the artwork associated with a reward in both a list of rewards for the user to browse through, and an individual reward detail page (see example below).

As such, you should try to use the same or similar dimensions everywhere you show a particular type of artwork – and if not, create your own internal guidelines for relevant bleed areas and safe spaces.

The below example interface shows how a single piece of reward artwork can be displayed in multiple contexts. In this case, the artwork file is 4:3 dimension and the safe space is considered the central 1:1 space – this ensures the main content can be seen even if the artwork is cropped by the interface to 1:1.

Artwork file

The artwork represents a reward which is an IKEA gift voucher.

Artwork show in reward list

The artwork is shown in a reward list (for a user to browse and select) at a 1:1 aspect ratio.

Artwork shown on reward

The artwork is also shown on a reward page (for the user to learn more and get) at an aspect ratio that varies depending on viewport but is anywhere between 1:1 and 4:3,


Artwork for the Loyalty Microsite & Loyalty Mobile App

Reward artwork

Primarily displayed at a 1:1 ratio across both the Loyalty Mobile App and Loyalty Microsite.

Suggested Asset Metrics:

@2x H600px x W800px PNG <200kb Content within central 500px² area

Reward artwork preview

Reward category artwork

Primarily displayed at a 2.3:1 ratio on in the Loyalty Mobile App and 1:1 ratio in the Loyalty Microsite.

If you're utilising both our Loyalty Microsite & Mobile App, you should design your reward category artwork in a way which will look good on both.

Suggested Asset Metrics if using Mobile App only:

@2x H568 px W1500 px PNG <800kb

Suggested Asset Metrics if using Microsite only:

@2x H600 px W600 px PNG <400kb

Suggested Asset Metrics if using both the Loyalty Microsite & Mobile App:

@2x H568 px W1500 px PNG <800kb Content within central 500px² area

Artwork preview

In this preview image below, taken from the Loyalty Microsite:

  • 'Reward Fulfilment' is a parent category - no artwork is shown for top-level parents in the Microsite. 'Food & Drink', 'Global Rewards' etc. are all subcategories of the parent category

  • the text shown on the artwork from the subcategories is 'bedded in' to the image - i.e. it is not automatically added by the Microsite, it is part of the specified category artwork image itself

Reward Categories in the Loyalty Microsite

Artwork for Tiles

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